![]() i'Ve aquite good pc myself (ryzen 2600X with 3200mhz cl14 ram. ![]() Well, there definitely is a massive stuttering issue unrelated to framedrops. I guess you generally don't have to worry about CPU in that many games, even I did have old i5 from 2012 before massive upgrade under a year ago, because with most games it doesn't make any difference at all. ![]() Yeah, that's the vibe I have been getting with all of the people who are having issues, most seem to have CPUs from around 2011. Originally posted by Carson_Official:Quite often multi platformers like this can be quite CPU intensive - the clue was also in the system requirements.Ī 2nd gen i7 is quite outdated now I afraid so it's likely that is where the problem is. I'm not really surprised though, I recently picked up transformed before this game came out and it looked + ran amazing after I just did some tweaks in the nvidia controls.ĮDIT: Just wanted to throw this out there I am in no way, shape or form a professional so proceed at your own risk :P I've only tested during one 2~3 hr long session so far though but it honestly seems like the game performs better if you just set nvidia to handle the goodies like filtering and AA. This seems to have eliminated most of the noise and certain tracks like the casino pinball one run flawlessly for me now. My computer was unfortunately really loud while running this game even outside of the races just sitting in the team adventure map but I think I've fixed it by going into my nvidia control panel, selecting TSR (except it has a weird exe name not plainly TSR) and making sure threaded optimization was on. ![]() All the settings are maxed except for the 16x one down to 8x but I might mess around with it a bit more due to the reasons below Solid 75 frames with v-sync on, probably more without. I am running a 1050 ti, 16 gigs of ram, 3.8GHz 6 core AMD FX 6200 on windows 10 with just a hard drive no ssd. ![]()
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